Burton Borlongan
Residential Faculty - Computer Information Systems
Office: BP 43A - Room: 53
480-461-7463
Office Hours
Monday | Tuesday | Wednesday | Thursday | Friday |
|---|---|---|---|---|
9:00 AM - 10:00 AM | 12:00 PM - 1:00 PM | 12:30 PM - 1:30 PM | 12:00 PM - 1:00 PM | 4:00 PM - 5:00 PM |
1:00 PM - 2:00 PM | 1:00 PM - 2:00 PM | |||
Online |
Tuesday and Thursday office hours are in my office at BP-53, as well as in Webex. Monday and Wednesday office hours will alternate between in-person and in Webex. Friday office hours are in Webex only. * Webex link: https://maricopa.webex.com/meet/bborlongan. * Lab Hours are Tuesday and Thursday, 1:00-2:00pm in the BA building Multi-Use lab. * Office hours by appointment are also available.
Classes Taught
Fall 2026
| CIS133DA | Internet/Web Development Level I | 3 Credits | ||||
|---|---|---|---|---|---|---|
|
Overview of the Internet/World Wide Web (WWW) and its resources. Hands-on experience with various Internet/WWW resource discovery, information retrieval, and social media tools. Design and Development of multi-page websites using current Hyper Text Markup Language (HTML) and Cascading Style Sheets (CSS) standards. Prerequisites: None. |
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Course Notes: CIS133DA covers email, the Web and an introduction to HTML/Web publishing. Requires an additional 50-minute lab per week. CIS105 strongly recommended prerequisite. |
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| Section | Location | Delivery | Dates | Days | Times | Availability |
|
15176
|
Dobson Campus
|
Hybrid In-Person
Lecture/Lab
|
08/25/2026 – 12/18/2026
|
TuTh
|
10:30 AM – 11:45 AM
|
Class Started |
|
Notes: Hybrid classes include face-to-face format on campus at the time listed in the class schedule. The other part will be held online either without a set time to attend or a Live Online session.
Students enrolling in a hybrid class acknowledge they already possess the skills described in the Minimum Computer and Technology Requirements at https://www.mesacc.edu/online/get-started for additional information. |
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| Book Information | ||||||
| CIS151 | Computer Game Development -Level I | 3 Credits | ||||
|---|---|---|---|---|---|---|
|
Introduction to object-oriented game development, game design, and game theory. Use of computer software to demonstrate and teach concepts using an appropriate game development platform to model real-time simulations and create computer games using object oriented tools. Introduction to developing PC games, educational software, and training software using windows based object oriented developments tools. Prerequisites: A grade of C or better in CIS105 or permission of Instructor. |
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| Section | Location | Delivery | Dates | Days | Times | Availability |
|
15151
|
Dobson Campus
|
Hybrid In-Person
Lecture/Lab
|
08/25/2026 – 12/18/2026
|
TuTh
|
4:25 PM – 5:30 PM
|
Class Started |
|
Notes: Hybrid classes include face-to-face format on campus at the time listed in the class schedule. The other part will be held online either without a set time to attend or a Live Online session.
Students enrolling in a hybrid class acknowledge they already possess the skills described in the Minimum Computer and Technology Requirements at https://www.mesacc.edu/online/get-started for additional information. |
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|
16285
|
|
Online (On Your Time)
Lecture/Lab
|
08/24/2026 – 12/18/2026
|
|
|
Class Started |
|
Notes: This is an Online class that does not meet at specific class times. Students are required to have access to a computer or mobile device, and Internet access, unless otherwise specified. Before enrolling in their first online class at MCC, students need to view the online orientation and complete the readiness survey on https://www.mesacc.edu/online/get-started for additional information. |
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| CIS251 | Computer Game Development - Level II | 3 Credits | ||||
|---|---|---|---|---|---|---|
|
Advanced object-oriented game development, advanced game design, and advanced game theory. Use of game development software tools to demonstrate advanced concepts for modeling real-time simulations and creating computer games using object oriented development tools. In depth coverage of game programming (scripting) techniques, and decision logic using object oriented techniques. Prerequisites: A grade of C or better in CIS151, or permission of Instructor. |
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| Section | Location | Delivery | Dates | Days | Times | Availability |
|
17512
|
|
Online (On Your Time)
Lecture/Lab
|
08/24/2026 – 12/18/2026
|
|
|
Class Started |
|
Notes: This is an Online class that does not meet at specific class times. Students are required to have access to a computer or mobile device, and Internet access, unless otherwise specified. Before enrolling in their first online class at MCC, students need to view the online orientation and complete the readiness survey on https://www.mesacc.edu/online/get-started for additional information. |
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| VGP298AB | Special Projects | 2 Credits | ||||
|---|---|---|---|---|---|---|
|
Focus on art, audio, coding, and/or narrative in the development, execution, and presentation of a capstone game or project of interactive media exhibiting skills in video game production. Prerequisites: Permission of Program Director or Instructor. |
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| Section | Location | Delivery | Dates | Days | Times | Availability |
|
32116
|
|
Online (On Your Time)
Lab
|
08/24/2026 – 12/18/2026
|
|
|
Class Started |
|
Notes: This is an Online class that does not meet at specific class times. Students are required to have access to a computer or mobile device, and Internet access, unless otherwise specified. Before enrolling in their first online class at MCC, students need to view the online orientation and complete the readiness survey on https://www.mesacc.edu/online/get-started for additional information. |
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Fall Flex Start 2026
| CIS130DA | 3D Studio Max: Modeling | 3 Credits | ||||
|---|---|---|---|---|---|---|
|
Introduction to 3D modeling using 3D Studio Max. Emphasis will be placed on polygonal, solid, and surface modeling tools. Students will also understand concepts such as modifiers, sub-object editing, extruding, Booleans, lofting, lathing and compound object modeling. Introduction to basic lighting, texturing and rendering techniques. Prerequisites: A grade of C or better in CIS105. |
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| Section | Location | Delivery | Dates | Days | Times | Availability |
|
16168
|
Dobson Campus
|
In-Person
Lecture/Lab
|
10/20/2026 – 12/18/2026
|
TuTh
|
3:00 PM – 4:15 PM
|
Open 12 of 20 |
| Book Information | ||||||
| CIS298AC | Special Projects | 3 Credits | ||||
|---|---|---|---|---|---|---|
|
Organized and tailored around the interests and needs of the individual student. Structured to provide an atmosphere of individualized research and study paralleled by professional expertise and guidance. Professional-type facilities and equipment available for student use. Allows the best aspects of independent study and individualized learning to be combined to maximize student development. Prerequisites: Permission of Program Director or Instructor. |
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| Section | Location | Delivery | Dates | Days | Times | Availability |
|
34710
|
Dobson Campus
TBA |
Independent Study
Lab
|
10/19/2026 – 12/18/2026
|
|
|
Open 4 of 5 |
|
Notes: Class 34710 This independent study lab is designed to serve as a substitute for CIS230DB - 3D Studio Max: Lighting and Rendering. |
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Spring 2027
| CIS107 | The Electronic Game Industry | 3 Credits | ||||
|---|---|---|---|---|---|---|
|
Introduction to the electronic game industry, including history, market, distribution and publishing channels, business models, team roles, and career landscape. Technical topics covered include software engineering, artificial intelligence, game physics, computer graphics, and networking. Prerequisites: A grade of C or better in CIS105 or permission of Instructor. |
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| Section | Location | Delivery | Dates | Days | Times | Availability |
|
10859
|
Dobson Campus
|
In-Person
Lecture/Lab
|
01/20/2027 – 05/14/2027
|
MoWe
|
1:30 PM – 2:45 PM
|
Open 21 of 24 |
| CIS120DC | Introduction to Adobe Animate | 3 Credits | ||||
|---|---|---|---|---|---|---|
|
Focuses on entry-level skill expectations for digital animation using Adobe Animate. Covers basic animation techniques used in the creation, manipulation, and editing of animation graphics. Prepares students for the Adobe certifications related to Adobe Animate. Prerequisites: None. |
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Course Notes: Students in this class will be provided an Adobe Creative Cloud account tied to their MEID username, for home use on PC or Mac computers (smartphone or tablet mobile devices are not supported) during the duration of this course. Students should review the minimum configuration requirements to run Adobe CC on their personal device at: https://helpx.adobe.com/creative-cloud/system-requirements.html. Your instructor will provide login directions on the first day of class. |
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| Section | Location | Delivery | Dates | Days | Times | Availability |
|
10101
|
|
Online (On Your Time)
Lecture/Lab
|
01/19/2027 – 05/14/2027
|
|
|
Open 23 of 24 |
|
Notes: This is an Online class that does not meet at specific class times. Students are required to have access to a computer or mobile device, and Internet access, unless otherwise specified. Before enrolling in their first online class at MCC, students need to view the online orientation and complete the readiness survey on https://www.mesacc.edu/online/get-started for additional information. |
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| CIS130DB | 3D Studio Max: Animation | 3 Credits | ||||
|---|---|---|---|---|---|---|
|
Introduction to three-dimensional animation tools and principles, with an emphasis on character construction and animation. 3D Studio Max will be the primary application for use in this class. Prerequisites: A grade of C or better in CIS105. |
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| Section | Location | Delivery | Dates | Days | Times | Availability |
|
12346
|
|
Online (On Your Time)
Lecture/Lab
|
01/19/2027 – 05/14/2027
|
|
|
Open 23 of 24 |
|
Notes: This is an Online class that does not meet at specific class times. Students are required to have access to a computer or mobile device, and Internet access, unless otherwise specified. Before enrolling in their first online class at MCC, students need to view the online orientation and complete the readiness survey on https://www.mesacc.edu/online/get-started for additional information. |
||||||
| CIS151 | Computer Game Development -Level I | 3 Credits | ||||
|---|---|---|---|---|---|---|
|
Introduction to object-oriented game development, game design, and game theory. Use of computer software to demonstrate and teach concepts using an appropriate game development platform to model real-time simulations and create computer games using object oriented tools. Introduction to developing PC games, educational software, and training software using windows based object oriented developments tools. Prerequisites: A grade of C or better in CIS105 or permission of Instructor. |
||||||
| Section | Location | Delivery | Dates | Days | Times | Availability |
|
10139
|
Dobson Campus
|
Hybrid In-Person
Lecture/Lab
|
01/21/2027 – 05/14/2027
|
Th
|
5:20 PM – 7:00 PM
|
Open 19 of 20 |
|
Notes: Hybrid classes include face-to-face format on campus at the time listed in the class schedule. The other part will be held online either without a set time to attend or a Live Online session.
Students enrolling in a hybrid class acknowledge they already possess the skills described in the Minimum Computer and Technology Requirements at https://www.mesacc.edu/online/get-started for additional information. |
||||||
|
11437
|
|
Online (On Your Time)
Lecture/Lab
|
01/19/2027 – 05/14/2027
|
|
|
Open 22 of 24 |
|
Notes: This is an Online class that does not meet at specific class times. Students are required to have access to a computer or mobile device, and Internet access, unless otherwise specified. Before enrolling in their first online class at MCC, students need to view the online orientation and complete the readiness survey on https://www.mesacc.edu/online/get-started for additional information. |
||||||
| VGP298AB | Special Projects | 2 Credits | ||||
|---|---|---|---|---|---|---|
|
Focus on art, audio, coding, and/or narrative in the development, execution, and presentation of a capstone game or project of interactive media exhibiting skills in video game production. Prerequisites: Permission of Program Director or Instructor. |
||||||
| Section | Location | Delivery | Dates | Days | Times | Availability |
|
12345
|
|
Online (On Your Time)
Lab
|
01/19/2027 – 05/14/2027
|
|
|
Open 24 of 24 |
|
Notes: This is an Online class that does not meet at specific class times. Students are required to have access to a computer or mobile device, and Internet access, unless otherwise specified. Before enrolling in their first online class at MCC, students need to view the online orientation and complete the readiness survey on https://www.mesacc.edu/online/get-started for additional information. |
||||||
Spring Flex Start 2027
| CIS133DA | Internet/Web Development Level I | 3 Credits | ||||
|---|---|---|---|---|---|---|
|
Overview of the Internet/World Wide Web (WWW) and its resources. Hands-on experience with various Internet/WWW resource discovery, information retrieval, and social media tools. Design and Development of multi-page websites using current Hyper Text Markup Language (HTML) and Cascading Style Sheets (CSS) standards. Prerequisites: None. |
||||||
Course Notes: Covers email, the Web, and an introduction to HTML/Web publishing. Requires an additional 50-minute lab per week. CIS105 strongly recommended prerequisite. |
||||||
| Section | Location | Delivery | Dates | Days | Times | Availability |
|
10156
|
Dobson Campus
|
Hybrid In-Person
Lecture/Lab
|
03/22/2027 – 05/14/2027
|
MoWe
|
10:30 AM – 11:45 AM
|
Open 24 of 24 |
|
Notes: Hybrid classes include face-to-face format on campus at the time listed in the class schedule. The other part will be held online either without a set time to attend or a Live Online session. Students enrolling in a hybrid class acknowledge they already possess the skills described in the Minimum Computer and Technology Requirements at https://www.mesacc.edu/online/get-started for additional information. |
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